Wednesday, May 23, 2012

Stress

From Lazarus, R.S., & Folkman, S. (1984). Stress, Appraisal and Coping. New York: Springer.

Richard Lazarus and Susan Folkman suggested in 1984 that stress can be thought of as resulting from an “imbalance between demands and resources” or as occurring when “pressure exceeds one's perceived ability to cope”. Stress management was developed and premised on the idea that stress is not a direct response to a stressor but rather one's resources and ability to cope mediate the stress response and are amenable to change, thus allowing stress to be controllable.

In order to develop an effective stress management programme it is first necessary to identify the factors that are central to a person controlling his/her stress, and to identify the intervention methods which effectively target these factors. Lazarus and Folkman's interpretation of stress focuses on the transaction between people and their external environment (known as the Transactional Model). The model contends that stress may not be a stressor if the person does not perceive the stressor as a threat but rather as positive or even challenging. Also, if the person possesses or can use adequate coping skills, then stress may not actually be a result or develop because of the stressor. The model proposes that people can be taught to manage their stress and cope with their stressors. They may learn to change their perspective of the stressor and provide them with the ability and confidence to improve their lives and handle all of types of stressors.

Tuesday, April 24, 2012

HTML5 Events

Window Event Attributes

Events triggered for the window object (applies to the <body> tag):

Attribute

Value

Description

onafterprintNew

script

Script to be run after the document is printed

onbeforeprintNew

script

Script to be run before the document is printed

onbeforeonloadNew

script

Script to be run before the document loads

onblur

script

Script to be run when the window loses focus

onerrorNew

script

Script to be run when an error occur

onfocus

script

Script to be run when the window gets focus

onhaschangeNew

script

Script to be run when the document has changed

onload

script

Script to be run when the document loads

onmessageNew

script

Script to be run when the message is triggered

onofflineNew

script

Script to be run when the document goes offline

ononlineNew

script

Script to be run when the document comes online

onpagehideNew

script

Script to be run when the window is hidden

onpageshowNew

script

Script to be run when the window becomes visible

onpopstateNew

script

Script to be run when the window's history changes

onredoNew

script

Script to be run when the document performs a redo

onresizeNew

script

Script to be run when the window is resized

onstorageNew

script

Script to be run when a Web Storage area is updated

onundoNew

script

Script to be run when the document performs an undo

onunloadNew

script

Script to be run when the user leaves the document

 


Form Events

Events triggered by actions inside a HTML form (applies to all HTML5 elements, but is most common in form elements):

Attribute

Value

Description

onblur

script 

Script to be run when an element loses focus

onchange

script

Script to be run when an element changes

oncontextmenuNew

script 

Script to be run when a context menu is triggered

onfocus

script 

Script to be run when an element gets focus

onformchangeNew

script 

Script to be run when a form changes

onforminputNew

script 

Script to be run when a form gets user input

oninputNew

script 

Script to be run when an element gets user input

oninvalidNew

script 

Script to be run when an element is invalid

onreset

script 

Script to be run when a form is reset
Not supported in HTML5

onselect

script 

Script to be run when an element is selected

onsubmit

script

Script to be run when a form is submitted

 


Keyboard Events

Events triggered by a keyboard (applies to all HTML5 elements):

Attribute

Value

Description

onkeydown

script 

Script to be run when a key is pressed down

onkeypress

script 

Script to be run when a key is pressed and released

onkeyup

script 

Script to be run when a key is released

 


Mouse Events

Events triggered by a mouse, or similar user actions (applies to all HTML5 elements):

Attribute

Value

Description

onclick

script 

Script to be run on a mouse click

ondblclick

script 

Script to be run on a mouse double-click

ondragNew

script 

Script to be run when an element is dragged

ondragendNew

script 

Script to be run at the end of a drag operation

ondragenterNew

script 

Script to be run when an element has been dragged to a valid drop target

ondragleaveNew

script 

Script to be run when an element leaves a valid drop target

ondragoverNew

script 

Script to be run when an element is being dragged over a valid drop target

ondragstartNew

script 

Script to be run at the start of a drag operation

ondropNew

script 

Script to be run when dragged element is being dropped

onmousedown

script 

Script to be run when a mouse button is pressed

onmousemove

script 

Script to be run when the mouse pointer moves

onmouseout

script

Script to be run when the mouse pointer moves out of an element

onmouseover

script

Script to be run when the mouse pointer moves over an element

onmouseup

script 

Script to be run when a mouse button is released

onmousewheelNew

script 

Script to be run when the mouse wheel is being rotated

onscrollNew

script 

Script to be run when an element's scrollbar is being scrolled

 


Media Events

Events triggered by medias like videos, images and audio (applies to all HTML5 elements, but is most common in media elements, like audio, embed, img, object, and video):

Attribute

Value

Description

onabort

script 

Script to be run on abort

oncanplayNew

script

Script to be run when a file is ready to start playing (when it has buffered enough to begin)

oncanplaythroughNew

script

Script to be run when a file can be played all the way to the end without pausing for buffering

ondurationchangeNew

script 

Script to be run when the length of the media changes

onemptiedNew

script 

Script to be run when something bad happens and the file is suddenly unavailable (like unexpectedly disconnects)

onendedNew

script 

Script to be run when the media has reach the end (a useful event for messages like "thanks for listening")

onerrorNew

script 

Script to be run when an error occurs when the file is being loaded

onloadeddataNew

script

Script to be run when media data is loaded

onloadedmetadataNew

script

Script to be run when meta data (like dimensions and duration) are loaded

onloadstartNew

script

Script to be run just as the file begins to load before anything is actually loaded

onpauseNew

script 

Script to be run when the media is paused either by the user or programmatically

onplayNew

script 

Script to be run when the media is ready to start playing

onplayingNew

script 

Script to be run when the media actually has started playing

onprogressNew

script 

Script to be run when the browser is in the process of getting the media data

onratechangeNew

script 

Script to be run each time the playback rate changes (like when a user switches to a slow motion or fast forward mode)

onreadystatechangeNew

script 

Script to be run each time the ready state changes (the ready state tracks the state of the media data)

onseekedNew

script 

Script to be run when the seeking attribute is set to false indicating that seeking has ended

onseekingNew

script 

Script to be run when the seeking attribute is set to true indicating that seeking is active

onstalledNew

script 

Script to be run when the browser is unable to fetch the media data for whatever reason

onsuspendNew

script

Script to be run when fetching the media data is stopped before it is completely loaded for whatever reason

ontimeupdateNew

script

Script to be run when the playing position has changed (like when the user fast forwards to a different point in the media)

onvolumechangeNew

script

Script to be run each time the volume is changed which (includes setting the volume to "mute")

onwaitingNew

script

Script to be run when the media has paused but is expected to resume (like when the media pauses to buffer more data)

 

 

 

 

 

 

 

 

 

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